Flash CS4: Rich Media Content (Intro)

Course Outline

DURATION 2 Days
OVERVIEW 

This Adobe authorised course is designed for new users of Adobe Flash CS4 who wish to create visually engaging rich media content using the powerful design and animation tools available in Flash.

Rich Media is regarded as the future of business communication, and Adobe Flash is leading this revolution. Those with the skills to develop visually rich and engaging content using Adobe Flash are in a position to engage, entertain and inform audiences worldwide. This course has been designed to give you those skills.

This extremely popular two day course has proved to be the most effective way of getting up and running in Adobe Flash quickly and easily. The course covers all the Flash basics, importing, creating and editing vector graphics and working with text as well as creating animations, building a navigational system, creating interactive elements using built-in ActionScript behaviours, incorporating sound and video and publishing and testing your Flash movies.

COURSE DATES View Dates

 

 

 

DAY ONE

 

Introduction

  • Course objectives

Working in Flash

  • The Adobe Flash CS4 interface

  • Customising the interface

  • Creating a new Flash document

  • Setting stage dimensions

  • Working with panels and panel layouts

  • Setting preferences

  • Identifying the development cycle

  • Working with vectors

  • Publishing a file

Creating and importing graphic assets

  • Working with different graphics formats

  • Importing bitmap graphics

  • Using the Flash import wizard

  • Layering Flash elements

  • Organising using the Layer folder

  • Using the drawing tools

  • Using Object and Merge drawing

  • Using the Deco tool

  • Working with the colour panels

  • Creating a colour swatch

  • Using the library panel

Using text effectively

  • Using the text tool

  • Adding and formatting static text

  • Changing font rendering methods

  • Static and dynamic text

  • Embedded vs device fonts

  • Font properties

  • Working with anti-aliased text

  • Text components in Flash

  • Adding Input Text fields

  • Embedding fonts in Input Text fields

  • Using font best practices

 

DAY TWO

 

Creating animations

  • Working with the Timeline

  • Using keyframes, blank keyframes and frames

  • Motion tweening

  • Shape tweening

  • Creating transition effects

  • The new motion tween model

  • Applying tweening to objects

  • Photoshop to Flash workflow

Using the Bones tool

  • Animating with bones

Working with Behaviours

  • Using Script Assist

  • Adding actions to a frame

  • Using button symbols

  • Adding behaviours to a button

  • Loading external SWFs

Using Movie Clips for interactive rich media

  • Creating and using Movie Clip symbols

  • Organising a Movie Clip timeline

  • Using Actions to control a timeline

  • Using frame labels

  • Responding to user interactions

Adding sound and video

  • Importing sound

  • Changing sound properties

  • Adding sound to a timeline

  • Embedding video in a timeline

  • Using the FLVPlayback component

Publishing Flash documents

  • Using different publishing formats

  • Using publishing profiles

  • Adding Flash Player detection

  • Publishing for deployment

  • Adobe Device Central

 

 

 




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